![]() Please stop making excuses for the game, it's much more helpful to accept and try to work around/fix the problems than just sweep them under a rug. That's not a bad thing! Games have problems all the time, and it's still a very fun game (I just played a 10-way skirmish on the biggest map and it was a lot of fun - again, the game only lagged when commanders got into the fray) - but this forum was made specifically to report these kinds of problems. Also, check the CPU and memory utilization. This action can drastically rise game FPS. If it lagged whenever they were onscreen, I'd be more inclined to agree, but since the game only lags when very particular units start fighting, even if they're the only unit on the entire map, it's a problem with the game. Your first solution to this problem install new drivers for a video card. the time for a switch to a low-carbon economy has come. Weve already dealt with the issue of cheating in Total Annihilation in. book may help frame the social and economic solutions for the 1.5 billion. Forums > Uber Entertainment > Monday Night Combat > Monday Night Combat PC > Monday Night Combat PC Feedback and Issues >. There is no reason, outside of how the game is coded, for the game to lag only specifically when commander units are fighting. Its easy to blame poor project man agement, but theres one thing thats. I can run the new Total War game on full with 40 armies fighting onscreen, including some very high-poly models. Thanks for the very helpful reply, though.Īnd I am telling you 100% it is not a simple issue like "that bit is too complex" or "those models are too high-poly". Carl Edward Sagan (/ s e n / SAY-gn Novem December 20, 1996) was an American astronomer, planetary scientist, cosmologist, astrophysicist, astrobiologist, author, and science communicator. Sometimes my RAM usage will go above 90% while I'm playing, so could that be contributing? I'm not sure if this game is considered memory demanding, though that doesn't seem like it should be causing FPS drops.Īnyhow, anything you could do to help me would be appreciated.Ĭlick to expand.Well, those are the logs found in the directory listed in the Log File topic. ![]() Turning the server option in the settings to both off and on Checking the in-game server FPS (it's always at 10) I'm trying to determine the culprit here because I've already tried everything. Yet somehow I maintain an FPS of ~30 or so in big battles or on crowded planets.Ĭould this have something to do with the fact that the game uses OPENGL instead of Direct X? In fact, I have in-game monitoring software enabled when I play, and my graphics card usage never goes about 50% at any time. The minimum frame rates of the Nvidia cards were quite low and we see this. Customise each enemy/Sub Commander: Unique model. It changes the following elements of Galactic War: Restore faction personalities: Legonis Machina: tank. By all appearances, this game should never have FPS drops for me. Addressed an issue in Shipwreck Beach where the mast on the wooden ship was. This mod works with Planetary Annihilation: TITANS only.
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